Independently estimating pixel values in Monte Carlo rendering results in a perceptually sub-optimal white-noise distribution of error in image space. Recent works have shown that perceptual fidelity can be improved significantly by distributing pixel error as blue noise instead. Most such works have focused on static images, ignoring the temporal perceptual effects of animation display. We extend prior formulations to simultaneously consider the spatial and temporal domains, and perform an analysis to motivate a perceptually better spatio-temporal error distribution. We then propose a practical error optimization algorithm for spatio-temporal rendering and demonstrate its effectiveness in various configurations.
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This project has received funding from the European Union’s Horizon 2020 research and innovation program under Marie Skłodowska Curie grant agreement no. 956585. We thank the anonymous reviewers for their feedback, and the authors of the following scenes: julioras3d (Chopper), NewSee2l035 (Modern Hall), Benedikt Bitterli (Utah Teapot), Wig42 (Living Room), and Jay Hardy (White Room).
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